v0.0.46 Patch Notes
Bullet Heaven » Devlog
Patch Notes
v0.0.46
Mostly bug fixes and minor improvements
- New SFX for projectiles and lasers (less annoying)
- New SFX for sword strikes
- Fixed bug with laser beam SFX now correctly tracking its location
- Loading screens (WiP)
- Falling off the Hub level now returns you to your last valid location, instead of the spawn point
- In all levels, the final 5 enemies are marked with locators to help find them.
- The exit portal in v3 levels is now marked with a locator
- Offscreen snipers now how have a directional UI marker
- Collected Hub level diamonds will no longer spawn on subsequent hub visits.
- More portals now correctly show a preview of their destination
- When interacting with an WIN95 interface the crosshair is replaced with a mouse cursor.
Files
Bullet Heaven v0046.zip 643 MB
Aug 13, 2022
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Bullet Heaven
Fast paced 3D Action
Status | In development |
Author | Moonlit Studio |
Genre | Action |
Tags | 3D, Bullet Hell, Swords, Unreal Engine |
More posts
- v0.0.26 Bug FixesMay 25, 2022
- v0.0.3 RoadmapMay 20, 2022
- v0.0.25 Bug FixesMay 20, 2022
- 9 New Levels v0.0.2 UpdateMay 15, 2022
- v0.0.15 Sword Prototype- Bug FixesMay 01, 2022
- v.0.0.1 Sword Combat Prototype Patch NotesApr 30, 2022
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